The Lord of the Rings
Some notes about a map of Middle-earth
- An inventory of the latest additions
Deciding on the direction regarding canon and non-canon content
- Expanding the river network
After a short pause, I'm back to work on the map and the next step is to expand the river network
- A Pause
Taking a small break after adding a lot of details to the map on high zoom levels
- Tree variety
More species of trees
- Relief and vegetation
Adding more details with relief and vegetation
- Expanding the world
Filling the voids from various sources
- A rotating map
Adding a dynamic compass and rotation capabilities to the map
- Populating the Shire
Adding more named places to the Shire, including hamlets, rivers, and woods
- Adding hamlets
Completing the hierarchy of settlements (cities, towns, and villages) by adding hamlets to the map
- An idea of scale
Dynamic scale implementation
- Working on mountains
A quest for better looking mountains
- A performance problem
Addressing performance issues after adding distinct visual regions to the map
- Introducing biomes
Adding distinct visual regions to the map to better represent the diverse landscapes of Middle-earth
- The beginning
The creation of the map