The Lord of the Rings

Some notes about a map of Middle-earth

  1. An inventory of the latest additions

    Deciding on the direction regarding canon and non-canon content

  2. Expanding the river network

    After a short pause, I'm back to work on the map and the next step is to expand the river network

  3. A Pause

    Taking a small break after adding a lot of details to the map on high zoom levels

  4. Tree variety

    More species of trees

  5. Relief and vegetation

    Adding more details with relief and vegetation

  6. Expanding the world

    Filling the voids from various sources

  7. A rotating map

    Adding a dynamic compass and rotation capabilities to the map

  8. Populating the Shire

    Adding more named places to the Shire, including hamlets, rivers, and woods

  9. Adding hamlets

    Completing the hierarchy of settlements (cities, towns, and villages) by adding hamlets to the map

  10. An idea of scale

    Dynamic scale implementation

  11. Working on mountains

    A quest for better looking mountains

  12. A performance problem

    Addressing performance issues after adding distinct visual regions to the map

  13. Introducing biomes

    Adding distinct visual regions to the map to better represent the diverse landscapes of Middle-earth

  14. The beginning

    The creation of the map